Résumé

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EDUCATION

Parsons New School for Design, New York, NY
MFA in Design and Technology, 2011
Summa Cum Laude with Distinguished Departmental Honors

Scottsdale Artists’ School, Scottsdale, AZ
Forensic Art, 2 Dimensional/3 Dimensional Craniofacial Reconstruction, 2002

Old Dominion University, Norfolk, VA
Art Education K-12 Teacher Certification, 1998
Magna Cum Laude

Virginia Commonwealth University, Richmond, VA
BFA in Painting and Printmaking, 1996
Cum Laude

Tidewater Community College, Virginia Beach, VA
AA in Fine Art, 1994

Savannah College of Art and Design, Savannah, GA
Illustration 1991

 

TECHNICAL SKILLS

  • Creative Suite CS5.5, Final Cut Pro, Maya, WordPress, Balsamiq, iThoughtHD, HTML and CSS
  • Mac and PC literate, Wacom Intuos and Cintiq, Microsoft Office, PowerPoint, Keynote and Pages
  • Teleconferencing and Streaming: Polycom Systems, Adobe Connect, BlueJeans Network
  • Visual design and asset creation for web, media, mobile, and print
  • Information visualization, presentation and narrative design
  • Educational Systems Platforms: Sakai, BlackBoard, Glogster EDU
  • Design research, document development, user research, testing, and equitable evaluation

 

ABILITIES

  • Able to prioritize and handle many tasks at once in a fast-paced environment.
  • Able to work with precision under rigorous deadlines and extended daily schedules.
  • Able to train, motivate, supervise others and experience in speaking for the group.
  • Ability to articulate and interpret precise comments.
  • Able to quickly assimilate to new information and situations.

 

EXPERIENCE
Hebrew Union College, NY                                                        February 2011 – Current

Educational Technologist & Instructional Designer
Department of eLearning

  • Design and Development of faculty projects in a consultative, training and support capacity
  • Host and maintain Cross-Campus Telecommunication courses using Polycom and Adobe Systems
  • On campus IT troubleshooting for student and faculty
  • Support and coordinate national projects as assigned by National Director of eLearning
  • Design and Development of student, teacher and course evaluations
  • Film, edit and create graphics for eLearning videos
  • Archive, file and web content management

 

The Hyrtl Simulacrum, PA                                                        September 2010 – Ongoing
Master’s Thesis
The Hyrtl Simulacrum is a multimedia, interactive augmentation to the museum experience.

  • Concept development, including Augmented Reality and analog interactions
  • User Research and testing, Interaction Design prototyping and iterative construction
  • Visual Design and copywrite for website and presentations
  • Product and Print Design for merchandising
  • Marketing, press, crowd-sourced funding and social media initiatives

 

Union Square in Motion, NY                                                        January 2011 – September 2012
Creative Director and Producer
USiM was a public intervention consisting of two digital linear lenticular zoetropes that uses a person’s own motion to make still images appear animated. It was comprised of 31 animations, 9 monitors, 9 custom-cut lenses, 9 modems, 1 router, and a laptop running custom code to loop the animations.

  • Concept development and creative direction of the project
  • Logistics for construction and installation
  • Manage animators and developers to keep to a tight production schedule
  • Create stop motion animations
  • Curate animations
  • Copywrite for marketing, press and social media

 

RJW Collective, NY                                                        February 2012 – July 2012
Contract Creative Technologist

  • User flow and sitemap assessment and recommendations for Anthem Productions Website
  • UX Prototypes/Functional Wireframes for Anthem Production Website using Balsamiq
  • Troubleshoot UX for iPhone camera application Snapsta
  • UI/Visual Design of Tutorial for iPhone camera application Snapsta
  • Troubleshoot User flow for Deleon Tequila Website using iThoughtHD
  • UI for Deleon Tequila’s Facebook and 877-Spirits websites
  • UI/Visual Design for Katie Lee’s Website and Blog
  • Visual Prototyping for iPhone application for Charming Charlie
  • Visual Design of Banner Ads and Email Blasts
  • Logo design for Health Warrior’s Chia products
  • Adhere to brand and style guidelines in all work
  • Manage vendors and freelancers on for Lacoste and Snapsta accounts
  • Copywrite, prototype and mockup concepts for presentation pitches

 

London Squared Productions, NY                                                        June 2011 – January 2012
Contract Creative Technologist

 

VitalArt Studio, Contract and Freelance, VA-NY, NY                             July 2001 – August 2010
Sole Proprietor, Director and Designer
VitalArt operated as a forensic art non-profit business from 2002 until 2006. VitalArt also represents my freelance design, image editing, and asset creation work for web, media, mobile, and print.

  • Visual Design for Tasha’s Own website
  • Storyboards and Art Direction for Hayes Designs Studio “Owl” project
  • Design and layout of The Holocene Spearman web publication
  • Visual Design, Concept, Copywriting and Branding for Raw Dog
  • Cover art for jazz vocalist Laurel Massé
  • Illustrations for Local #12’s award winning game “Metagame”
  • Logo Design for Beehive Designer Collective
  • Image manipulation and retouching
  • Game Design: User testing, prototyping, visual design and copywriting

 

Parsons The New School, NY, NY                                                        February 2010 – August 2010
Design Instructor/Teaching Fellow
MFA Department of Design and Technology

  • Develop curriculum for first year Master’s candidates in Design and Technology
  • Teach Basics of Graph Design to first year Master’s candidates
  • Collaborate with other instructors on assessment for advancement
  • Evaluate performance, recommend courses and areas of concentration

 

Weekly World News, NY, NY                                                        May 2008 – September 2010
Senior Image Editor

  • Research and evaluate current news, events and pop culture for editorial concepts
  • Create humorous editorial copy and source images for production
  • Image manipulation and compositing for web and print publication under rigorous deadlines
    (within hours of major events)

 

Backbone Digital NYC, NY, NY                                                        September 2007 – October 2008
Studio Manager and Digital Retoucher

  • Direct general studio business: maintain records, manage calendar, vendors and freelancers
  • Make sure the office a place where both employees and clients wanted to be
  • Retouch for beauty, skin tone, compositing, color correction, and silo/masking

 

Davis Studio, NY, NY                                                        May 2006 – July 2007
Print Production Manager and Digital Retoucher

  • Responsible for all large format print production.
  • Prioritize, delegate and follow-through on all incoming retouching and print jobs
  • Oversee scanning and digital file management
  • Retouch for beauty and skin tone, compositing, color correction, and masking.

 

Lifetouch NSS, Chesapeake, VA                                                        May 2003 – January 2006
Lead Production Manager
Retouching Department

  • Supervise and train department of 40+ digital retouchers
  • Create and establish SOP’s and best practices
  • Develop workflow tracking forms
  • Maintain performance records and reviews
  • Oversee scanning and digital file management
  • Ensured that my team has what they need, knows the expectations and enjoyed their jobs

 

Picture Parts, Virginia Beach, VA                                                        February 2001 – April 2003
Manager

  • Develop process improvements resulting in a 22% increase in productivity
  • Direct general business: maintain records, manage calendar, vendors and employees
  • Generate units of training, SOP’s, form letters and feedback forms
  • Hirer and train new employees in archival practices, customer service and production
  • Maintain, update and re-organize existing file systems, creating more efficient file structure
  • Ensure that the team has what they need and knows their responsibilities

 

HONORS AND ACTIVITIES

  • Adobe Design Achievement Awards Semifinalist in Interactive Media/ Installation Design, 2012
  • Gothic, Juried Group Show, Orange County Center for Contemporary Art, Santa Ana, CA, 2012
  • Adobe Design Achievement Awards Finalist in Interactive Media/ Installation Design, 2011
  • Adobe Design Achievement Awards Semifinalist in Traditional Media/ Illustration, 2011
  • World Design Expo 2011, Taipei, Exhibited by Icograda and Adobe
  • MAX 2011, Los Angeles, Exhibited by Icograda and Adobe
  • MTA Arts for Transit Installation, Union Square in Motion, Union Square Station, NY, 2011
  • Mütter Museum, Permanent Collection, Philadelphia PA, The Hyrtl Simulacrum, Thesis, 2011
  • Microsoft @ MoMA, documentation and user testing of new painting software, NY 2011
  • Leadership Through Self-awareness and Emotion Intelligence, 2 day seminar, Columbia, 2011
  • Lectured at Observatory on The Hyrtl Simulacrum, Brooklyn NY, 2011
  • Graduated Magna Cum Laude with Departmental Honors, Parsons 2011
  • MFADT Graduate Symposium Committee, Parsons 2011
  • Congress of Curious People, Coney Island Museum, Brooklyn NY 2011
  • Published, Immediacy, online academic journal of Media Studies, 2011
  • Awarded Graduate Dean Scholarship, Parsons, 2010 and 2011
  • Site=Sight, Group Exhibit, China Academy of Art, Hangzhou, Shanghai, China 2010
  • Design Instructor, Design, Construction & Constraint Workshops, eArts, Shanghai, China 2010
  • Site=Sight, Tsinghua University, Presentation/Group Exhibit, Beijing, China 2010
  • The Art of Craftsmanship Premiere, Louis Vuitton Möet Hennessy, Governor’s Island, NY, 2010
  • The Art of Craftsmanship @ MILK Studios, NY, Louis Vuitton Moet Hennessy, 2010
  • Wide Open, Brooklyn Waterfront Artist Coalition (BWAC) Juried Art Show, NY, 2010
  • Published, Going Mutant: The Bat Boy Exposed!, Scribner, 2010
  • Introduction to Maya for 3D Development, Parsons Continuing Education, 2008
  • The Conference for Adobe Photoshop Users, 2005
  • Employee of the Season, 2nd Shift Lead, Retouching Department, Spring, Lifetouch NSS, 2004
  • Elected State Representative, National Art Education Association (NAEA), 1998
  • Outstanding Member and Leadership Award, NAEA, 1998
  • Graduated Cum Laude, Virginia Commonwealth University, 1996
  • Awarded VCU Undergraduate Grant, 1995 and 1996
  • Award of Excellence, 23rd Annual Art Show, TCC, 1994
  • Award of Excellence, 21st Annual Art Show, TCC, 1992

 

WORD OF MOUTH

“Jeanne is an innovative designer and possesses the rare combination of being both deeply artistic and a big-picture thinker. Her ideas are exciting and unconventional, her sensibility is refined and sophisticated … and as a lucky strike extra, she is mature, professional and an excellent communicator. I have no doubt that she has a killer career ahead of her.”
Carolyn London, Director of Creative Concepts at Nickelodeon and Writer and Director at London Squared Productions, LLC  October 12, 2011

 

“An extremely creative artist, Jeanne is also a very grounded administrator. Jeanne can take charge of any situation. She is constantly upgrading her skills and takes real joy in learning. Jeanne sees a need and then fills it, a great person to have on your team.”
Chuck Dondero, Production Manager, Backbone NYC  April 29, 2011

 

“Jeanne is not only a truly creative designer and original thinker, she is someone you can count on through the “thick and thin” of production. She has formidable time-management and people skills. Her energy and humor will keep any production humming.”
Anezka Sebek, Director, Parsons The New School for Design  October 12, 2011

 

“Jeanne Kelly earned her MFA in Design and Technology from Parsons while I served as the graduate program director. I supervised not only her academic work which was recognized as exemplary in her cohort, but also managed her role as a teaching fellow in our summer intensive program. She possesses a rare and indispensable set of proficiencies that range from the hard skills of visualization and interaction design, but also the soft skills of collaboration, research rigor and leadership qualities. I would be honored to provide additional endorsements of her candidacy and/or serve as a reference. Great Results, Expert, Creative”
David Carroll, Director, MFA Design + Technology, Parsons The New School for Design November 15, 2012

 

“I worked with Jeanne on Union Square in Motion, a big public art piece in the New York City subway. The work was challenging and had little room for error, either in the art or in how we worked with the MTA. Jeanne consistently delivered on both — meeting every deadline (and ensuring others did too) and creating great art. Working with her made the project easier and more fun and produced better results.”
Joshua Spodek, Founder, Submedia, July 16, 2012

 

“Jeanne is very passionate and professional about her work, sharing new ideas and mentoring co-workers. She is detail-oriented and analytical, good at preventing fires and ferreting out the root of an existing problem. Highly recommended!”
Stephen R. Staley, Digital Processing Lead, Lifetouch NSS  June 16, 2011

Download Jeanne’s Résumé